ABOUT THE 3D Digital Game Art Design COURSE
Learn and utilize to Create 3D Game Character Model in Blender. Create an efficient, unified UV map of the Game Character, using texturing tools to create the Character’s clothes, sculpt tools to create high-resolution hair of the Character. Then you learn to bake a normal map in Blender and apply the textures to the Game Character model. Understand and utilize how to create a complete rig of a Game character from the ground up.
Learn to use Grease Pencil tools to animate both a 2D face and a 3D body at the same time. Using this technique, you will create the character’s Idle, Run and Jump animations, ready to be used in Unreal Engine. Learn to set-up the Character in Unreal Game Engine, besides how to apply third-party animations onto our character. Create a 3D Game Art Portfolio.
Interested? Join Game Art Designing
For more Information Talk to our Career Advisor
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Eligibility
10+2 (Any stream) / Undergraduates
Course Duration – 16 Months
(2 hours a day for 3 days a week) (Complete this course quickly by attending extra hours of classes)
Career Options
VFX Compositor, VFX Designer, 3D Asset Artist, Rotomation Artist, Roto & Roto-prep Artist, Matchmoving Artist, Video Editor
3D Digital Game Art Design Courses Modules
GAME ART & DESIGN FUNDAMENTALS |
Introduction to Game Production Process |
Art for Games |
tdght, Color & Perspective Fundamentals |
Game & Stories |
Game Design Documentation |
Designing Game Characters |
Game Mechanics |
Concept Design for Game Character |
Game Level Design - Process & Practices |
Concept Design for Game Environment |
Introduction to Game Engine |
Game Concept Art Portfotdo
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3D GAME ASSET CREATION AND INTEGRATION |
Introduction to Blender |
Game Asset Modeling |
Retopology of Game Asset |
Texturing of Game Asset |
Game Character Modeling |
UV Mapping, Texturing & Sculpting |
Game Character Rigging |
Game Character Animation |
Character Setup in Game Engine |
3D Game Art Portfolio
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